bAttlesIm

You and Gemini play against each other in a castle defence simulator

What it does

The simulation involves an attacker (user) and a defense mechanism (Gemini) set on a 15x15 grid. Users can strategically place two types of troops—archers and warriors—each with different costs in credits. Gemini's objective is to prevent these troops from breaching the castle defenses by forming an effective troop formation to counter the user's strategy. This simulation is designed to showcase Gemini's strategic capabilities.
The implementation is being developed using C++ with the Raylib library for graphics and gameplay mechanics. To make the simulation accessible on the web, the C++ code will be compiled into WebAssembly (WASM) using Emscripten. This WASM will then be integrated into a Next.js application, allowing for a seamless user experience in a web environment. Emscripten facilitates communication between the web application and the C++ code, enabling efficient execution of the simulation in a browser setting.

Built with

  • Web/Chrome
  • Gemini of course

Team

By

Unwinders

From

India