The Swift API of LiteRT-LM lets you integrate large language models natively into iOS and macOS applications. Features like multi-modality, tool use, and GPU acceleration (via Metal) are fully supported.
Introduction
Here is an example of using the Swift API to initialize a model and send a message:
import LiteRTLM
// 1. Initialize the Engine with your model
let config = try EngineConfig(
modelPath: "path/to/model.litertlm",
backend: .gpu, // Use .cpu() for CPU execution
cacheDir: NSTemporaryDirectory()
)
let engine = Engine(engineConfig: config)
try await engine.initialize()
// 2. Start a new Conversation
let conversation = try await engine.createConversation()
// 3. Send a message and print the response
let response = try await conversation.sendMessage(Message("What is the capital of France?"))
print(response.toString)
Getting Started
This section provides instructions on how to integrate the LiteRT-LM Swift API into your application.
Swift Package Manager (SPM)
You can integrate LiteRT-LM into your Xcode project using Swift Package Manager.
- Open your project in Xcode and navigate to File > Add Package Dependencies...
- Enter the package repository URL:
https://github.com/google-ai-edge/LiteRT-LM - Select the LiteRTLM library to add it to your application target.
If you are developing a package using Package.swift, add it to your
dependencies:
dependencies: [
.package(url: "https://github.com/google-ai-edge/LiteRT-LM", from: "0.12.0")
]
Core API Guide
This section details the fundamental components and workflows for using the LiteRT-LM Swift API, including engine initialization, conversation management, and sending messages.
Initialize the Engine
The Engine handles model loading, resource allocation, and lifecycle
management.
import LiteRTLM
let engineConfig = try EngineConfig(
modelPath: "path/to/your/model.litertlm",
backend: .gpu, // Use .gpu for Metal hardware acceleration
maxNumTokens: 512, // Size of the KV-cache
cacheDir: NSTemporaryDirectory() // Writable directory for compilation cache
)
let engine = Engine(engineConfig: engineConfig)
try await engine.initialize()
Create a Conversation
A Conversation manages chat history, system instructions, and sampler
configurations.
// Configure custom sampling parameters
let samplerConfig = try SamplerConfig(
topK: 40,
topP: 0.95,
temperature: 0.7
)
// Create the conversation config with system instructions
let config = ConversationConfig(
systemMessage: Message("You are a helpful assistant."),
samplerConfig: samplerConfig
)
let conversation = try await engine.createConversation(with: config)
Send Messages
You can interact with the model synchronously or asynchronously (streaming).
Synchronous Example
let response = try await conversation.sendMessage(Message("Hello!"))
print(response.toString)
Asynchronous (Streaming) Example
let message = Message("Tell me a long story.")
for try await chunk in conversation.sendMessageStream(message) {
// Output response chunks in real-time
print(chunk.toString, terminator: "")
}
print()
Multi-Modality
To use vision or audio features, make sure to configure the specialized backends during engine initialization.
let engineConfig = try EngineConfig(
modelPath: "path/to/multimodal_model.litertlm",
backend: .gpu,
visionBackend: .cpu(), // Enable CPU vision executor
audioBackend: .cpu(), // Enable CPU audio executor
cacheDir: NSTemporaryDirectory()
)
let engine = Engine(engineConfig: engineConfig)
try await engine.initialize()
Image Input (Vision)
Provide an image as a path or raw bytes:
let imagePath = Bundle.main.path(forResource: "scenery", ofType: "jpg")!
let message = Message(contents: [
Content.imageFile(imagePath),
Content.text("Describe this image.")
])
let response = try await conversation.sendMessage(message)
print(response.toString)
Audio Input
Provide an audio path:
let audioPath = Bundle.main.path(forResource: "recording", ofType: "wav")!
let message = Message(contents: [
Content.audioFile(audioPath),
Content.text("Transcribe this recording.")
])
let response = try await conversation.sendMessage(message)
print(response.toString)
🔴 New: Multi-Token Prediction (MTP)
Multi-Token Prediction (MTP) is a performance optimization that significantly accelerates decode speeds. It is universally recommended for all tasks using GPU/Metal backends.
To use MTP, enable speculative decoding in experimental flags before initializing the engine.
import LiteRTLM
// Opt into experimental APIs to configure MTP
ExperimentalFlags.optIntoExperimentalAPIs()
ExperimentalFlags.enableSpeculativeDecoding = true
let engineConfig = try EngineConfig(
modelPath: "path/to/model.litertlm",
backend: .gpu,
cacheDir: NSTemporaryDirectory()
)
let engine = Engine(engineConfig: engineConfig)
try await engine.initialize()
Define and Use Tools
You can define Swift structures as tools that the model can automatically call to execute logic.
- Conform to the
Toolprotocol. - Declare parameters using the
@ToolParamproperty wrapper. - Implement the
run()method.
import LiteRTLM
// 1. Define your custom tool
struct GetCurrentWeatherTool: Tool {
static let name = "get_current_weather"
static let description = "Get the current weather for a location."
@ToolParam(description: "The city and state, e.g. San Francisco, CA")
var location: String
@ToolParam(description: "The temperature unit to use (celsius or fahrenheit)")
var unit: String = "celsius"
func run() async throws -> Any {
// Call your weather API here
return [
"location": location,
"temperature": "22",
"unit": unit,
"condition": "sunny"
]
}
}
// 2. Register the tool in your conversation configuration
let config = ConversationConfig(
tools: [GetCurrentWeatherTool()]
)
let conversation = try await engine.createConversation(with: config)
// 3. The model will invoke the tool automatically if needed
let response = try await conversation.sendMessage(Message("What is the weather in Paris right now?"))
print(response.toString)