LiteRT Core ML delegate

The LiteRT Core ML delegate enables running LiteRT models on Core ML framework, which results in faster model inference on iOS devices.

Supported iOS versions and devices:

  • iOS 12 and later. In the older iOS versions, Core ML delegate will automatically fallback to CPU.
  • By default, Core ML delegate will only be enabled on devices with A12 SoC and later (iPhone Xs and later) to use Neural Engine for faster inference. If you want to use Core ML delegate also on the older devices, please see best practices

Supported models

The Core ML delegate currently supports float (FP32 and FP16) models.

Trying the Core ML delegate on your own model

The Core ML delegate is already included in nightly release of LiteRT CocoaPods. To use Core ML delegate, change your LiteRT pod to include subspec CoreML in your Podfile.

target 'YourProjectName'
  pod 'TensorFlowLiteSwift/CoreML', '~> 2.4.0'  # Or TensorFlowLiteObjC/CoreML

OR

# Particularily useful when you also want to include 'Metal' subspec.
target 'YourProjectName'
  pod 'TensorFlowLiteSwift', '~> 2.4.0', :subspecs => ['CoreML']

Swift

    let coreMLDelegate = CoreMLDelegate()
    var interpreter: Interpreter

    // Core ML delegate will only be created for devices with Neural Engine
    if coreMLDelegate != nil {
      interpreter = try Interpreter(modelPath: modelPath,
                                    delegates: [coreMLDelegate!])
    } else {
      interpreter = try Interpreter(modelPath: modelPath)
    }
  

Objective-C

    // Import module when using CocoaPods with module support
    @import TFLTensorFlowLite;

    // Or import following headers manually
    # import "tensorflow/lite/objc/apis/TFLCoreMLDelegate.h"
    # import "tensorflow/lite/objc/apis/TFLTensorFlowLite.h"

    // Initialize Core ML delegate
    TFLCoreMLDelegate* coreMLDelegate = [[TFLCoreMLDelegate alloc] init];

    // Initialize interpreter with model path and Core ML delegate
    TFLInterpreterOptions* options = [[TFLInterpreterOptions alloc] init];
    NSError* error = nil;
    TFLInterpreter* interpreter = [[TFLInterpreter alloc]
                                    initWithModelPath:modelPath
                                              options:options
                                            delegates:@[ coreMLDelegate ]
                                                error:&error];
    if (error != nil) { /* Error handling... */ }

    if (![interpreter allocateTensorsWithError:&error]) { /* Error handling... */ }
    if (error != nil) { /* Error handling... */ }

    // Run inference ...
  

C (Until 2.3.0)

    #include "tensorflow/lite/delegates/coreml/coreml_delegate.h"

    // Initialize interpreter with model
    TfLiteModel* model = TfLiteModelCreateFromFile(model_path);

    // Initialize interpreter with Core ML delegate
    TfLiteInterpreterOptions* options = TfLiteInterpreterOptionsCreate();
    TfLiteDelegate* delegate = TfLiteCoreMlDelegateCreate(NULL);  // default config
    TfLiteInterpreterOptionsAddDelegate(options, delegate);
    TfLiteInterpreterOptionsDelete(options);

    TfLiteInterpreter* interpreter = TfLiteInterpreterCreate(model, options);

    TfLiteInterpreterAllocateTensors(interpreter);

    // Run inference ...

    /* ... */

    // Dispose resources when it is no longer used.
    // Add following code to the section where you dispose of the delegate
    // (e.g. `dealloc` of class).

    TfLiteInterpreterDelete(interpreter);
    TfLiteCoreMlDelegateDelete(delegate);
    TfLiteModelDelete(model);
      

Best practices

Using Core ML delegate on devices without Neural Engine

By default, Core ML delegate will only be created if the device has Neural Engine, and will return null if the delegate is not created. If you want to run Core ML delegate on other environments (for example, simulator), pass .all as an option while creating delegate in Swift. On C++ (and Objective-C), you can pass TfLiteCoreMlDelegateAllDevices. Following example shows how to do this:

Swift

    var options = CoreMLDelegate.Options()
    options.enabledDevices = .all
    let coreMLDelegate = CoreMLDelegate(options: options)!
    let interpreter = try Interpreter(modelPath: modelPath,
                                      delegates: [coreMLDelegate])
      

Objective-C

    TFLCoreMLDelegateOptions* coreMLOptions = [[TFLCoreMLDelegateOptions alloc] init];
    coreMLOptions.enabledDevices = TFLCoreMLDelegateEnabledDevicesAll;
    TFLCoreMLDelegate* coreMLDelegate = [[TFLCoreMLDelegate alloc]
                                          initWithOptions:coreMLOptions];

    // Initialize interpreter with delegate
  

C

    TfLiteCoreMlDelegateOptions options;
    options.enabled_devices = TfLiteCoreMlDelegateAllDevices;
    TfLiteDelegate* delegate = TfLiteCoreMlDelegateCreate(&options);
    // Initialize interpreter with delegate
      

Using Metal(GPU) delegate as a fallback.

When the Core ML delegate is not created, alternatively you can still use Metal delegate to get performance benefits. Following example shows how to do this:

Swift

    var delegate = CoreMLDelegate()
    if delegate == nil {
      delegate = MetalDelegate()  // Add Metal delegate options if necessary.
    }

    let interpreter = try Interpreter(modelPath: modelPath,
                                      delegates: [delegate!])
  

Objective-C

    TFLDelegate* delegate = [[TFLCoreMLDelegate alloc] init];
    if (!delegate) {
      // Add Metal delegate options if necessary
      delegate = [[TFLMetalDelegate alloc] init];
    }
    // Initialize interpreter with delegate
      

C

    TfLiteCoreMlDelegateOptions options = {};
    delegate = TfLiteCoreMlDelegateCreate(&options);
    if (delegate == NULL) {
      // Add Metal delegate options if necessary
      delegate = TFLGpuDelegateCreate(NULL);
    }
    // Initialize interpreter with delegate
      

The delegate creation logic reads device's machine id (e.g. iPhone11,1) to determine its Neural Engine availability. See the code for more detail. Alternatively, you can implement your own set of denylist devices using other libraries such as DeviceKit.

Using older Core ML version

Although iOS 13 supports Core ML 3, the model might work better when it is converted with Core ML 2 model specification. The target conversion version is set to the latest version by default, but you can change this by setting coreMLVersion (in Swift, coreml_version in C API) in the delegate option to older version.

Supported ops

Following ops are supported by the Core ML delegate.

  • Add
    • Only certain shapes are broadcastable. In Core ML tensor layout, following tensor shapes are broadcastable. [B, C, H, W], [B, C, 1, 1], [B, 1, H, W], [B, 1, 1, 1].
  • AveragePool2D
  • Concat
    • Concatenation should be done along the channel axis.
  • Conv2D
    • Weights and bias should be constant.
  • DepthwiseConv2D
    • Weights and bias should be constant.
  • FullyConnected (aka Dense or InnerProduct)
    • Weights and bias (if present) should be constant.
    • Only supports single-batch case. Input dimensions should be 1, except the last dimension.
  • Hardswish
  • Logistic (aka Sigmoid)
  • MaxPool2D
  • MirrorPad
    • Only 4D input with REFLECT mode is supported. Padding should be constant, and is only allowed for H and W dimensions.
  • Mul
    • Only certain shapes are broadcastable. In Core ML tensor layout, following tensor shapes are broadcastable. [B, C, H, W], [B, C, 1, 1], [B, 1, H, W], [B, 1, 1, 1].
  • Pad and PadV2
    • Only 4D input is supported. Padding should be constant, and is only allowed for H and W dimensions.
  • Relu
  • ReluN1To1
  • Relu6
  • Reshape
    • Only supported when target Core ML version is 2, not supported when targeting Core ML 3.
  • ResizeBilinear
  • SoftMax
  • Tanh
  • TransposeConv
    • Weights should be constant.

Feedback

For issues, please create a GitHub issue with all the necessary details to reproduce.

FAQ

  • Does CoreML delegate support fallback to CPU if a graph contains unsupported ops?
    • Yes
  • Does CoreML delegate work on iOS Simulator?
    • Yes. The library includes x86 and x86_64 targets so it can run on a simulator, but you will not see performance boost over CPU.
  • Does LiteRT and CoreML delegate support MacOS?
    • LiteRT is only tested on iOS but not MacOS.
  • Is custom LiteRT ops supported?
    • No, CoreML delegate does not support custom ops and they will fallback to CPU.

APIs