litert:: TensorBuffer
#include <litert_tensor_buffer.h>
A C++ wrapper for LiteRtTensorBuffer, representing a tensor and its associated backing buffer.
Summary
Inheritance
Inherits from: internal::BaseHandle< LiteRtTensorBuffer >
Constructors and Destructors |
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TensorBuffer()
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Public types |
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LockMode
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Public functions |
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BufferType() const
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Expected< TensorBufferType >
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Clear()
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Expected< void >
Clears the tensor buffer possibly asynchronously.
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ClearEvent()
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Expected< void >
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Duplicate() const
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Creates a duplicate of the current
TensorBuffer object. |
GetAhwb() const
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litert::Expected< AHardwareBuffer * >
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GetDmaBuf() const
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GetEvent() const
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GetGlBuffer() const
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GetGlTexture() const
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GetMetalBuffer() const
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Expected< void * >
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GetOpenClMemory() const
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Expected< LiteRtClMem >
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GetVulkanMemory() const
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Expected< HwMemoryHandle >
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GetWebGpuBuffer() const
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Expected< HwMemoryHandle >
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HasEvent() const
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bool
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HasType(const RankedTensorType & type) const
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bool
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HasType(const LiteRtRankedTensorType & type) const
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bool
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IsMetalMemory() const
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bool
Returns
true if the tensor buffer is a Metal memory object. |
IsOpenClMemory() const
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bool
Returns
true if the tensor buffer is an OpenCL memory object. |
IsVulkanMemory() const
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bool
Returns
true if the tensor buffer is a Vulkan memory object. |
IsWebGpuMemory() const
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bool
Returns
true if the tensor buffer is a WebGPU memory object. |
Lock(LockMode mode)
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Expected< void * >
Locks the tensor buffer and returns a pointer to the host memory.
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Offset() const
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Expected< size_t >
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PackedSize() const
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Expected< size_t >
Returns the size of the tensor buffer in packed bytes.
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Read(Span< T > data)
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Expected< void >
Reads data from the tensor buffer into a user-provided
Span. |
SetEvent(Event && event)
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Expected< void >
Sets the C++
Event object for the tensor buffer. |
Size() const
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Expected< size_t >
Returns the size of the underlying hardware tensor buffer.
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TensorType() const
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Expected< RankedTensorType >
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Unlock()
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Expected< void >
Unlocks the tensor buffer and may synchronize the underlying hardware tensor buffer.
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Write(Span< const T > data)
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Expected< void >
Writes data from a user-provided
Span to the tensor buffer. |
Public static functions |
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CreateFromAhwb(const Environment & env, const RankedTensorType & tensor_type, AHardwareBuffer *ahwb, size_t ahwb_offset)
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Creates a
TensorBuffer that wraps an Android Hardware Buffer. |
CreateFromClBuffer(const Environment & env, const RankedTensorType & tensor_type, TensorBufferType buffer_type, LiteRtClMem cl_memory, size_t size_bytes)
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CreateFromGlBuffer(const Environment & env, const RankedTensorType & tensor_type, LiteRtGLenum target, LiteRtGLuint id, size_t size_bytes, size_t offset)
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CreateFromGlTexture(const Environment & env, const RankedTensorType & tensor_type, LiteRtGLenum target, LiteRtGLuint id, LiteRtGLenum format, size_t size_bytes, LiteRtGLint layer)
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CreateFromHostMemory(const Environment & env, const RankedTensorType & tensor_type, void *host_mem_addr, size_t buffer_size)
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Creates a
TensorBuffer that wraps the provided host memory. |
CreateFromHostMemory(const RankedTensorType & tensor_type, void *host_mem_addr, size_t buffer_size)
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Deprecated. Use API with explicit Environment instead. |
CreateManaged(const Environment & env, TensorBufferType buffer_type, const RankedTensorType & tensor_type, size_t buffer_size)
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Creates a managed
TensorBuffer of a given buffer type and size. |
CreateManagedFromRequirements(const Environment & env, const RankedTensorType & tensor_type, const TensorBufferRequirements & requirements)
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Creates a managed
TensorBuffer from requirements. |
CreateManagedHostMemory(const RankedTensorType & tensor_type, size_t buffer_size)
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Deprecated.
Use API with explicit Environment instead. Creates a managed host memory TensorBuffer using the default environment (if applicable). |
ToLiteRtLockMode(LockMode mode)
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LiteRtTensorBufferLockMode
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WrapCObject(LiteRtTensorBuffer tensor_buffer, OwnHandle owned)
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WrapCObject(const internal::EnvironmentHolder & env, LiteRtTensorBuffer tensor_buffer, OwnHandle owned)
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Structs |
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litert:: |
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litert:: |
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litert:: |
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Public types
LockMode
LockMode
Public functions
BufferType
Expected< TensorBufferType > BufferType() const
Clear
Expected< void > Clear()
Clears the tensor buffer possibly asynchronously.
It may return immediately after scheduling a clear operation though it guarantees that Read() will return data cleared, i.e. all zeros.
ClearEvent
Expected< void > ClearEvent()
Duplicate
Expected< TensorBuffer > Duplicate() const
Creates a duplicate of the current TensorBuffer object.
The returned object is reference-counted, so the underlying LiteRtTensorBuffer handle is not released until the last reference is removed.
GetAhwb
litert::Expected< AHardwareBuffer * > GetAhwb() const
GetDmaBuf
litert::Expected< DmaBuf > GetDmaBuf() const
GetMetalBuffer
Expected< void * > GetMetalBuffer() const
GetOpenClMemory
Expected< LiteRtClMem > GetOpenClMemory() const
GetVulkanMemory
Expected< HwMemoryHandle > GetVulkanMemory() const
GetWebGpuBuffer
Expected< HwMemoryHandle > GetWebGpuBuffer() const
HasEvent
bool HasEvent() const
HasType
bool HasType( const RankedTensorType & type ) const
HasType
bool HasType( const LiteRtRankedTensorType & type ) const
IsMetalMemory
bool IsMetalMemory() const
Returns true if the tensor buffer is a Metal memory object.
IsOpenClMemory
bool IsOpenClMemory() const
Returns true if the tensor buffer is an OpenCL memory object.
IsVulkanMemory
bool IsVulkanMemory() const
Returns true if the tensor buffer is a Vulkan memory object.
IsWebGpuMemory
bool IsWebGpuMemory() const
Returns true if the tensor buffer is a WebGPU memory object.
Lock
Expected< void * > Lock( LockMode mode )
Locks the tensor buffer and returns a pointer to the host memory.
The mapped host memory is synchronized with the underlying hardware tensor buffer. For some memory types like AHWB, the pointer reflects changes of underlying memory after locking, but it's not always the case. For example, for most GPU memory types, the pointer memory is a snapshot of the underlying memory at the time of locking. If the underlying memory is modified after locking, the changes are not reflected in the mapped host memory.
The same thing happens to write lock. If you locked a tensor buffer for write, the underlying memory is not guaranteed to be updated immediately. For most GPU memory types, the CPU -> GPU copy is only performed when the tensor buffer is unlocked.
Offset
Expected< size_t > Offset() const
PackedSize
Expected< size_t > PackedSize() const
Returns the size of the tensor buffer in packed bytes.
This size is used for reading/writing data on a locked tensor buffer.
Read
Expected< void > Read( Span< T > data )
Reads data from the tensor buffer into a user-provided Span.
If the provided buffer is smaller than the tensor buffer, data will be read up to the size of the provided buffer. Returns an error if the provided buffer is larger than the tensor buffer.
Size
Expected< size_t > Size() const
Returns the size of the underlying hardware tensor buffer.
This size can differ from PackedSize() if striding and padding exist.
TensorBuffer
TensorBuffer()
TensorType
Expected< RankedTensorType > TensorType() const
Unlock
Expected< void > Unlock()
Unlocks the tensor buffer and may synchronize the underlying hardware tensor buffer.
For most GPU memory types, the CPU -> GPU copy is performed if it was locked for write.
Write
Expected< void > Write( Span< const T > data )
Writes data from a user-provided Span to the tensor buffer.
Returns an error if the provided buffer is larger than the tensor buffer's size.
Public static functions
CreateFromAhwb
Expected< TensorBuffer > CreateFromAhwb( const Environment & env, const RankedTensorType & tensor_type, AHardwareBuffer *ahwb, size_t ahwb_offset )
Creates a TensorBuffer that wraps an Android Hardware Buffer.
The provided AHardwareBuffer is not owned by the TensorBuffer and must outlive it.
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| Parameters |
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CreateFromClBuffer
Expected< TensorBuffer > CreateFromClBuffer( const Environment & env, const RankedTensorType & tensor_type, TensorBufferType buffer_type, LiteRtClMem cl_memory, size_t size_bytes )
CreateFromGlBuffer
Expected< TensorBuffer > CreateFromGlBuffer( const Environment & env, const RankedTensorType & tensor_type, LiteRtGLenum target, LiteRtGLuint id, size_t size_bytes, size_t offset )
CreateFromGlTexture
Expected< TensorBuffer > CreateFromGlTexture( const Environment & env, const RankedTensorType & tensor_type, LiteRtGLenum target, LiteRtGLuint id, LiteRtGLenum format, size_t size_bytes, LiteRtGLint layer )
CreateFromHostMemory
Expected< TensorBuffer > CreateFromHostMemory( const Environment & env, const RankedTensorType & tensor_type, void *host_mem_addr, size_t buffer_size )
Creates a TensorBuffer that wraps the provided host memory.
The provided host memory is not owned by the TensorBuffer object and must outlive it. Callers are responsible for ensuring that the pointer is aligned to at least LITERT_HOST_MEMORY_BUFFER_ALIGNMENT bytes and that any required padding for delegates like XNNPACK is included and initialized.
CreateFromHostMemory
Expected< TensorBuffer > CreateFromHostMemory( const RankedTensorType & tensor_type, void *host_mem_addr, size_t buffer_size )
Deprecated. Use API with explicit Environment instead.
CreateManaged
Expected< TensorBuffer > CreateManaged( const Environment & env, TensorBufferType buffer_type, const RankedTensorType & tensor_type, size_t buffer_size )
Creates a managed TensorBuffer of a given buffer type and size.
The returned object is owned by the caller. For host memory, this allocator guarantees LITERT_HOST_MEMORY_BUFFER_ALIGNMENT alignment and reserves any delegate-specific padding (e.g., XNNPACK extra bytes), so callers do not need to over-allocate manually.
CreateManagedFromRequirements
Expected< TensorBuffer > CreateManagedFromRequirements( const Environment & env, const RankedTensorType & tensor_type, const TensorBufferRequirements & requirements )
Creates a managed TensorBuffer from requirements.
The returned object is owned by the caller. It automatically selects the best buffer type and applies required alignment and padding.
CreateManagedHostMemory
Expected< TensorBuffer > CreateManagedHostMemory( const RankedTensorType & tensor_type, size_t buffer_size )
Creates a managed host memory TensorBuffer using the default environment (if applicable).
The returned object is owned by the caller. Deprecated. Use API with explicit Environment instead.
ToLiteRtLockMode
LiteRtTensorBufferLockMode ToLiteRtLockMode( LockMode mode )
WrapCObject
TensorBuffer WrapCObject( LiteRtTensorBuffer tensor_buffer, OwnHandle owned )
WrapCObject
TensorBuffer WrapCObject( const internal::EnvironmentHolder & env, LiteRtTensorBuffer tensor_buffer, OwnHandle owned )