TensorImage

public class TensorImage

TensorImage is the wrapper class for Image object. When using image processing utils in TFLite.support library, it's common to convert image objects in variant types to TensorImage at first.

At present, only RGB images are supported, and the A channel is always ignored.

Details of data storage: a TensorImage object may have 2 potential sources of truth: a Bitmap or a TensorBuffer. TensorImage maintains the state and only converts one to the other when needed. A typical use case of TensorImage is to first load a Bitmap image, then process it using ImageProcessor, and finally get the underlying ByteBuffer of the TensorBuffer and feed it into the TFLite interpreter.

IMPORTANT: to achieve the best performance, TensorImage avoids copying data whenever it's possible. Therefore, it doesn't own its data. Callers should not modify data objects those are passed to load(Bitmap) or load(TensorBuffer, ColorSpaceType).

IMPORTANT: all methods are not proved thread-safe.

Public Constructors

TensorImage()
Initializes a TensorImage object.
TensorImage(DataType dataType)
Initializes a TensorImage object with the specified data type.

Public Methods

static TensorImage
createFrom(TensorImage src, DataType dataType)
Creates a deep-copy of a given TensorImage with the desired data type.
static TensorImage
fromBitmap(Bitmap bitmap)
Initializes a TensorImage object of DataType.UINT8 with a Bitmap .
Bitmap
getBitmap()
Returns a Bitmap representation of this TensorImage.
ByteBuffer
getBuffer()
Returns a ByteBuffer representation of this TensorImage with the expected data type.
ColorSpaceType